renders ship watermill4windmillMill2_TEXTUREtexturesThese are all assets I made for a crowd simulation tool. The goal of the project was to produce a game level in which the simulation could be demonstrated. I modelled and unwrapped the objects in 3DsMax, the textures are made with Photoshop. The working level is in Unity 3D. You can see it right here. It’s still a work in progress, so not all assets are represented. Screen Shot 2014-05-30 at 21.48.45


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